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U4GM How to Unlock BO7 Cursed Mode Relics Tips

Posted: Fri Dec 19, 2025 8:52 am
by Alam560
Cursed Mode in Black Ops 7 isn't trying to be fair. It's daring you to keep going with a pistol, no minimap, and that constant feeling you've missed something important. If you're chasing Relics on Ashes of the Damned, you'll want a plan early, and some players even look at things like CoD BO7 Boosting when the grind starts eating whole evenings, because the mode doesn't respect your time at all.



1) Starting With The Grim Relics
The Dragon Wings are the first "okay, this is real" checkpoint. Hit Round 20, take the Jump Pad by Vandorn Farm, and you've got to pop three purple orbs while you're still airborne. Miss one and you'll feel it immediately. Land it, though, and you're tossed into a trial where the game flips the rules—power-ups can punish you, so you stop playing on autopilot. After that, the Lawyer's Pen is pure busywork with a sting: light the red candles around the cabin and Ashwood using a Molotov or Napalm Burst, then hope you didn't forget one hidden in a dumb corner.



2) The Teddy Bear Hunt And The "Essence Tax" Trial
The Teddy Bear relic is the one that drains your patience. You need nine invisible bears, and you'll be leaning on Aether Shroud to even spot the interaction points. Some are in places you'd never check—like the cabin toilet or the top of a utility pole—so yeah, you'll want the Necrofluid Gauntlet to actually grab them. The follow-up trial is mean in a different way: every bullet costs Essence. That sounds manageable until you whiff a burst and watch your bank account evaporate. A lot of folks bring a combat axe so they can still kill without paying per shot.



3) Sinister And Wicked Steps That Don't Forgive Mistakes
Once the Grim set's done, Ashes of the Damned turns into a long-haul stress test. The VRIL Sphere path doesn't even open until Level 40, and you've got to bait a Doppelghast onto a jump pad and finish it there. Then come the Wicked relics, and they're the kind of objectives that make you sit up straight. The Bus Relic asks you to survive a whole round at Round 60 without taking a single hit—no cheesy Time Out escape anymore—so people try to time it with a Ravager round and lean hard on Ol' Tessie. Blood Vials are less explosive but more exhausting: a phone rings every ten rounds starting at 20, and if you miss that short window, you're waiting another ten rounds, staring at the counter like it owes you money.



4) Astra Malorum Relics With Weird, Exact Requirements
Over on Astra Malorum, the tasks feel like someone wrote them as a prank. The Seed Grim Relic hinges on a random uncommon weapon that shows up after Round 20, then demands round-matching kills—22 kills on Round 22, 23 on Round 23—so you're constantly counting and trying not to overkill by accident. The Spider Fang Sinister Relic is even touchier: you need to be on Round 40 with Wisp Tea active, then melee kill OSCAR while a wisp is actively hitting him. Timing that swing in the chaos is rough, and if you're chasing consistency or just want the unlocks without living in the mode forever, it's no surprise people look for u4gm CoD BO7 Boosting as a way to keep the challenge fun instead of turning it into a second job.